<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
  <id>https://demo.anyps5.gg/compatibility/animal-well</id>
  <title>Animal Well on AnyPS5</title>
  <subtitle>Stage changes and test reports for Animal Well.</subtitle>
  <link rel="self" href="https://demo.anyps5.gg/compatibility/animal-well.xml"/>
  <link href="https://demo.anyps5.gg/compatibility/animal-well"/>
  <author><name>AnyPS5</name></author>
  <updated>2026-10-06T20:33:35.000Z</updated>
  <entry>
    <id>https://demo.anyps5.gg/compatibility/animal-well#stage-Ingame</id>
    <title>Animal Well: first tested, Ingame</title>
    <link href="https://github.com/boykopovar/AnyPS5/discussions/966"/>
    <updated>2026-10-06T20:33:35.000Z</updated>
    <category term="stage"/>
    <summary>The first report puts Animal Well at Ingame.</summary>
  </entry>
  <entry>
    <id>https://github.com/boykopovar/AnyPS5/discussions/966</id>
    <title>New report: Ingame on Windows, RTX 4070 SUPER</title>
    <link href="https://github.com/boykopovar/AnyPS5/discussions/966"/>
    <updated>2026-10-06T20:33:35.000Z</updated>
    <category term="report"/>
    <summary>By JAB-dev. In game and playable at 60 FPS. Music, ambience, panning and reverb seemingly match the PC release, and the jump reverb matches a PS5 recording within about 0.5 dB over its first 120 ms.</summary>
  </entry>
</feed>
