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Arcade Game Zone

IngamePRPPSA19015Last tested 20 Oct 2026 · 1 release ago

Progress

  1. Converts
  2. Loads
  3. Starts
  4. First draw
  5. Presents
  6. Menus
  7. Ingame
  8. Playable

Striped steps are reached only with changes not yet on main. The report that got to Ingame describes its local patches.

Where it stops

On main the title stops after 13.9 s (see Current blocker). Everything below is from the local build.

What it needs

Read from the blocker in the report of by JAB-dev, checked against today's source.

Errors it stops on

  • AGC graphics: unsupported color format … number type … component swap Still in the source: State.cpp:1029
  • partial writes of … color target are unsupportedStill in the source: State.cpp:1840
  • partial writes of a multisampled 4_4_4_4 unorm color target run the pixel shader once per sample, so a shader the guest runs once per pixel cannot read the ancillary word or, unless every sample sits at the pixel centre, centroid, sample-located or pull-model barycentrics, Z, 1/W or a position at the centroid or a sample: they would follow the invocation's sampleStill in the source: State.cpp:1852

Test reports 1

DateStageSystemBuildBy
IngameWindowsNVIDIAGeForce RTX 4070 SUPERpatchedJAB-dev

Select a report to see everything it says.