

Ready to retest
What stopped it last time has been fixed since the report of : 1 named function is implemented now, #8618 merged. A new run will show how much further it gets.
Progress
- Converts
- Loads
- Starts
- First draw
- Presents
- Menus
- Ingame
- Playable
Striped steps are reached only with changes not yet on main. The report that got to Menus used:
- Merged since#8847 fix(agc): resolve and render a multisampled target through its sRGB twin format
- Merged since#8618 fix(libSceCommonDialog): return ALREADY_SYSTEM_INITIALIZED from a second sceCommonDialogInitialize
All of these have merged since, so main may get there now. A new run would show it.
Where it stops
- On main, it stops 2 s in, before a frame: uncaught exception 'sceCommonDialogInitialize error, code=0x80b80004' of type Stormancer::PSN::PSNException. A repeat sceCommonDialogInitialize returns ALREADY_INITIALIZED instead of ALREADY_SYSTEM_INITIALIZED. - With #8618 it reache…
What it needs
Read from the blocker in the report of by JJenkx, checked against today's source.
System functions
All 1 functions named in the report are implemented now
- Implemented
sceCommonDialogInitializeCommonDialog
Test reports 1
Select a report to see everything it says.
