<?xml version="1.0" encoding="utf-8"?>
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  <id>https://demo.anyps5.gg/compatibility/astro-s-playroom</id>
  <title>Astro&#39;s Playroom on AnyPS5</title>
  <subtitle>Stage changes and test reports for Astro&#39;s Playroom.</subtitle>
  <link rel="self" href="https://demo.anyps5.gg/compatibility/astro-s-playroom.xml"/>
  <link href="https://demo.anyps5.gg/compatibility/astro-s-playroom"/>
  <author><name>AnyPS5</name></author>
  <updated>2026-10-11T02:40:35.000Z</updated>
  <entry>
    <id>https://demo.anyps5.gg/compatibility/astro-s-playroom#stage-Ingame</id>
    <title>Astro&#39;s Playroom: first tested, Ingame</title>
    <link href="https://github.com/boykopovar/AnyPS5/discussions/3232"/>
    <updated>2026-10-11T02:40:35.000Z</updated>
    <category term="stage"/>
    <summary>The first report puts Astro&#39;s Playroom at Ingame.</summary>
  </entry>
  <entry>
    <id>https://github.com/boykopovar/AnyPS5/discussions/3232</id>
    <title>New report: Ingame on Linux, RTX 5080</title>
    <link href="https://github.com/boykopovar/AnyPS5/discussions/3232"/>
    <updated>2026-10-11T02:40:35.000Z</updated>
    <category term="report"/>
    <summary>By fma-rc. The first level, cpuplaza_mini_04. Astro answers Cross (jump) and Square (punch). The level runs at 6.0 to 6.3 FPS on the build above, counted as presented frames over a 20 s window in the level&#39;s opening area (hidden window, immediate present mode).</summary>
  </entry>
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