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Goat Simulator 3

IngamePRPPSA04158Last tested 23 Oct 2026 · 1 release ago

Progress

  1. Converts
  2. Loads
  3. Starts
  4. First draw
  5. Presents
  6. Menus
  7. Ingame
  8. Playable

Striped steps are reached only with changes not yet on main. The report that got to Ingame used:

All of these have merged since, so main may get there now. A new run would show it.

Where it stops

- **Menus:** the warning, title and save menus render correctly, at about 8 fps. - **3D scenes:** geometry, camera and animation are right, but the image is almost black and white. The sky renders either black (480 s) or blown out to white (590 s), there is barely any colour,…

Test reports 1

DateStageSystemBuildBy
IngameWindowsAMDRadeon RX 6700 XTmain + PRsJJenkx

Select a report to see everything it says.