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IngamePRPPSA35154Last tested 17 Oct 2026 · 2 releases ago

Due a fresh run

The newest report is from , 2 releases ago. A run on the current build would keep this page accurate.

Test it and report

Progress

  1. Converts
  2. Loads
  3. Starts
  4. First draw
  5. Presents
  6. Menus
  7. Ingame
  8. Playable

Striped steps are reached only with changes not yet on main. The report that got to Ingame describes its local patches.

Where it stops

The menu works and save slots are found. New Game loads (slowly), and the title is playable in game: the level renders, the player can move, and the cutscenes play. Keyboard and mouse work in the menus and in game, and audio works.

What it needs

Read from the blocker in the report of by HQasper, checked against today's source.

Errors it stops on

  • storing storage image results pending over memory outside the write watch without the guest bytes saved before them is not implementedStill in the source: Texture.cpp:6220, Texture.cpp:6430

Test reports 1

DateStageSystemBuildBy
IngameWindowsNVIDIARTX 5090patchedHQasper

Select a report to see everything it says.