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Hollow Knight: Voidheart Edition

IngamePRPPSA34971Last tested 14 Oct 2026 · 3 releases ago

Ready to retest

What stopped it last time has been fixed since the report of : #5588 merged. A new run will show how much further it gets.

Test it and report

Progress

  1. Converts
  2. Loads
  3. Starts
  4. First draw
  5. Presents
  6. Menus
  7. Ingame
  8. Playable

Striped steps are reached only with changes not yet on main. The report that got to Ingame used:

All of these have merged since, so main may get there now. A new run would show it.

Where it stops

Runnable and playable. **60 FPS in game and 120 FPS in the menus** (window counter). The title boots, gets through the logos and the menu, and plays; the window presents a 1920x1080 guest surface, and the shader disk cache warms across runs (114 hits, 30 misses, 30 writes over…

Test reports 1

DateStageSystemBuildBy
IngameWindowsNVIDIARTX 3070main + PRsryyReid

Select a report to see everything it says.