

Due a fresh run
The newest report is from , 2 releases ago. A run on the current build would keep this page accurate.
Progress
- Converts
- Loads
- Starts
- First draw
- Presents
- Menus
- Ingame
- Playable
- Windows
- Starts
Where it stops
Nothing: the window is created (1920x1080, swapchain 2446x1376) and about 3,500 shaders are registered, then the title aborts about 30 s after launch, before any frame. It is a PS VR2-only title.
- Open PR#7658 feat(libs): the Hmd2 reprojection session
- Open issue#7649 Vr compatibity?
What it needs
Read from the blocker in the report of by frankea, checked against today's source.
System functions
- Missing
sceHmd2ReprojectionSetAllowPositionalReprojectionHmd2
1 more named in the report are implemented now
- Implemented
sceHmd2ReprojectionQueryDisplayBufferSizeAlignHmd2
Test reports 1
Select a report to see everything it says.
