

Progress
- Converts
- Loads
- Starts
- First draw
- Presents
- Menus
- Ingame
- Playable
Striped steps are reached only with changes not yet on main. The report that got to Starts describes its local patches.
Where it stops
Cross every 12 s from 30 s. The title runs at about 38 FPS, drops to about 5 FPS after the Cross press at 66 s, and then ends with SIGSEGV at about 75 s, exit 139. There is no AnyPS5 error before it, only the usual vkAllocateMemory (-1000072003) host-import fallbacks.
Test reports 1
Select a report to see everything it says.
