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Marvel's Wolverine

IngamePPSA03671Last tested 29 Oct 2026 · 1 release ago

Progress

  1. Converts
  2. Loads
  3. Starts
  4. First draw
  5. Presents
  6. Menus
  7. Ingame
  8. Playable
Linux
Ingame
Windows
Presents

From the community 6

Captured by 2 testers while testing Marvel's Wolverine.

  • Spidermonkey224
  • BiladeiroSupremo

Shared by testers in the AnyPS5 Game bring-up discussions. Select a screenshot for its post.

Where it stops

[time] scheduler tick raised to 0.5 ms (was 0.50 ms, now 0.50 ms, timed waits fine) [src/HostCpu.cpp:193 operator()] host CPU Intel(R) Xeon(R) CPU E5-2673 v3 @ 2.40GHz: has SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, POPCNT, LZCNT, BMI1, BMI2, MOVBE, CMPXCHG16B, LAHF/SAHF, AVX, AV…

History

Report on a main build Needed open pull requests or patches Furthest stage so far
  1. Reached Starts
  2. Reached Presents
  3. Reached Ingame

Test reports 6

DateStageSystemBuildBy
Not converting—mainmuhammadraees63
Not convertingWindowsNVIDIAGTX 1080 TimainPeXboss
Ingame——Spidermonkey224
IngameLinuxNVIDIARTX 3080 Ti—mrfelek
PresentsWindowsNVIDIARTX 5070 Ti—ImHoppy
StartsLinuxNVIDIARTX 3080 Ti—mrfelek

Select a report to see everything it says.