

Progress
- Converts
- Loads
- Starts
- First draw
- Presents
- Menus
- Ingame
- Playable
Where it stops
No window content. With unused-filter=2 it submits draws and a FLIP, then crashes on a null call (rip 0) in the title's code, so the filter seems to drop something it needs. Unfiltered, it stops at the AGC refusal below.
What it needs
Read from the blocker in the report of by fentmaxxer694201-byte, checked against today's source.
System functions
All 1 functions named in the report are implemented now
- Implemented
sceAudioOutGetSystemStateAudioOut
Errors it stops on
- Still in the source: State.cpp:1601, State.cpp:1611
History
Test reports 2
| Date | Stage | System | Build | By |
|---|---|---|---|---|
| Ingame | — | — | fentmaxxer694201-byte | |
| Converts | WindowsAMDRadeon RX 9060 XT | patched | fentmaxxer694201-byte |
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