

Progress
- Converts
- Loads
- Starts
- First draw
- Presents
- Menus
- Ingame
- Playable
Striped steps are reached only with changes not yet on main. The report that got to Presents used:
- Open PR#10556 fix(shader): decode a T# with an unset format field as null
- Merged since#8098 fix(audioout2): keep each port's grain when ports share a buffer
Plus local changes listed in the report.
From the community 1
Captured by a tester while testing Neptunia ReVerse.
Shared by testers in the AnyPS5 Game bring-up discussions. Select a screenshot for its post.
Where it stops
Runs from no save data, with scripted pad input (Cross every 3 s), up to 330 s each.
What it needs
Read from the blocker in the report of by BunnyFl, checked against today's source.
Errors it stops on
- Still in the source: Sampler.cpp:12
Test reports 1
Select a report to see everything it says.
