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NHL 26

MenusPRPPSA26785Last tested 17 Oct 2026 · 2 releases ago

Due a fresh run

The newest report is from , 2 releases ago. A run on the current build would keep this page accurate.

Test it and report

Progress

  1. Converts
  2. Loads
  3. Starts
  4. First draw
  5. Presents
  6. Menus
  7. Ingame
  8. Playable

Where it stops

With main 376c04029 + #7048 and scripted controller input (APS5_PAD_INPUT_FILE): the EA logo screen, the title screen with its "START" prompt at 11 to 12 FPS, a Cross takes it to the "NHL 26 LEGAL AGREEMENTS" page (0.2 FPS for 3 min on its first visit while 167 shaders compile…

What it needs

Read from the blocker in the report of by frankea, checked against today's source.

Errors it stops on

  • storing storage image results pending over memory outside the write watch without the guest bytes saved before them is not implementedStill in the source: Texture.cpp:6220, Texture.cpp:6430

Test reports 1

DateStageSystemBuildBy
MenusWindowsNVIDIAGeForce RTX 4090main + PRsfrankea

Select a report to see everything it says.