

Progress
- Converts
- Loads
- Starts
- First draw
- Presents
- Menus
- Ingame
- Playable
Striped steps are reached only with changes not yet on main. The report that got to Menus used:
Plus local changes listed in the report.
Where it stops
- main: caution screen, the online-features dialog (answered with Cross through APS5_PAD_INPUT_FILE), the ATLUS and Unreal Engine logos at ~60 FPS, then the stop below. - With #7048: the same screens at ~12 FPS, then the title screen ("PRESS ANY BUTTON", ~6 FPS), the New Game…
What it needs
Read from the blocker in the report of by zaidhawk, checked against today's source.
Errors it stops on
- Still in the source: Texture.cpp:6220, Texture.cpp:6430
Test reports 1
Select a report to see everything it says.
