

Ready to retest
What stopped it last time has been fixed since the report of : 8 named functions are implemented now. A new run will show how much further it gets.
Progress
- Converts
- Loads
- Starts
- First draw
- Presents
- Menus
- Ingame
- Playable
Striped steps are reached only with changes not yet on main. The report that got to Presents used:
All of these have merged since, so main may get there now. A new run would show it.
Where it stops
The title converts without errors and starts. Every module loads, about 100 UI asset bundles from Media/StreamingAssets/aa/PS5 are opened in the first 3 s, and then the window shows the dimmed title key art with no text and does not change for as long as it was left running (s…
What it needs
Read from the blocker in the report of by klosixgaming-arch, checked against today's source.
System functions
All 8 functions named in the report are implemented now
- Implemented
sceSystemServiceGetStatusSystemService - Implemented
sceUserServiceGetEventUserService - Implemented
sceNpCheckCallbackNpManager - Implemented
sceNpGetAccountIdANpManager - Implemented
sceNpEntitlementAccessGetAddcontEntitlementInfoListNpEntitlementAccess - Implemented
sceNpWebApi2CreateUserContextNpWebApi2 - Implemented
sceSystemServiceHideSplashScreenSystemService - Implemented
sceSysmoduleLoadModuleSysmodule
Test reports 1
Select a report to see everything it says.
