<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
  <id>https://demo.anyps5.gg/compatibility/sifu</id>
  <title>Sifu on AnyPS5</title>
  <subtitle>Stage changes and test reports for Sifu.</subtitle>
  <link rel="self" href="https://demo.anyps5.gg/compatibility/sifu.xml"/>
  <link href="https://demo.anyps5.gg/compatibility/sifu"/>
  <author><name>AnyPS5</name></author>
  <updated>2026-10-14T15:24:07.000Z</updated>
  <entry>
    <id>https://demo.anyps5.gg/compatibility/sifu#stage-Presents</id>
    <title>Sifu: first tested, Presents</title>
    <link href="https://github.com/boykopovar/AnyPS5/discussions/5908"/>
    <updated>2026-10-14T15:24:07.000Z</updated>
    <category term="stage"/>
    <summary>The first report puts Sifu at Presents.</summary>
  </entry>
  <entry>
    <id>https://github.com/boykopovar/AnyPS5/discussions/5908</id>
    <title>New report: Presents on Windows, NVIDIA GeForce RTX 5090</title>
    <link href="https://github.com/boykopovar/AnyPS5/discussions/5908"/>
    <updated>2026-10-14T15:24:07.000Z</updated>
    <category term="report"/>
    <summary>By kjhq. Unreal Engine 4 title. First run: black for about 60 s while about 4,500 shaders are translated; with a warm shader cache the game&#39;s own LOADING screen is up by about 30 s. The loading screen then freezes. About 120 s later Unreal&#39;s watchdog fires:</summary>
  </entry>
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