<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
  <id>https://demo.anyps5.gg/compatibility/silent-hill-the-short-message</id>
  <title>SILENT HILL: The Short Message on AnyPS5</title>
  <subtitle>Stage changes and test reports for SILENT HILL: The Short Message.</subtitle>
  <link rel="self" href="https://demo.anyps5.gg/compatibility/silent-hill-the-short-message.xml"/>
  <link href="https://demo.anyps5.gg/compatibility/silent-hill-the-short-message"/>
  <author><name>AnyPS5</name></author>
  <updated>2026-10-17T22:28:24.000Z</updated>
  <entry>
    <id>https://demo.anyps5.gg/compatibility/silent-hill-the-short-message#stage-Ingame</id>
    <title>SILENT HILL: The Short Message: first tested, Ingame</title>
    <link href="https://github.com/boykopovar/AnyPS5/discussions/7305"/>
    <updated>2026-10-17T22:28:24.000Z</updated>
    <category term="stage"/>
    <summary>The first report puts SILENT HILL: The Short Message at Ingame.</summary>
  </entry>
  <entry>
    <id>https://github.com/boykopovar/AnyPS5/discussions/7305</id>
    <title>New report: Ingame on Windows, RTX 5090</title>
    <link href="https://github.com/boykopovar/AnyPS5/discussions/7305"/>
    <updated>2026-10-17T22:28:24.000Z</updated>
    <category term="report"/>
    <summary>By klosixgaming-arch. The game converts and runs to gameplay. It shows the intro brightness screen, the main menu, the New Game flow, a rendered intro movie and then the game itself: the camera moves, the player walks and opens doors. Frame rate: under 2 fps in the menu on the first run (shaders co…</summary>
  </entry>
</feed>
