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SONIC SUPERSTARS

IngamePRPPSA06888Last tested 16 Oct 2026 · 2 releases ago

Due a fresh run

The newest report is from , 2 releases ago. A run on the current build would keep this page accurate.

Test it and report

Progress

  1. Converts
  2. Loads
  3. Starts
  4. First draw
  5. Presents
  6. Menus
  7. Ingame
  8. Playable
Linux
Menus

Striped steps are reached only with changes not yet on main. The report that got to Ingame describes its local patches.

From the community 7

Captured by a tester while testing SONIC SUPERSTARS.

  • billythemenace2

Shared by testers in the AnyPS5 Game bring-up discussions. Select a screenshot for its post.

Where it stops

the title loads global-metadata.dat, level0/level6, the logo bundles, unity_builtin_extra and its savedata, and then aborts on a guest register read over a resident native multisampled depth guard:

History

Report on a main build Needed open pull requests or patches Furthest stage so far

Test reports 2

DateStageSystemBuildBy
MenusLinuxNVIDIAGeForce RTX 5060 Ti—KingDarkHN
IngameWindowsAMDRadeon RX 5700 XTpatchedbillythemenace2

Select a report to see everything it says.