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Superliminal

IngamePRPPSA06084Last tested 19 Oct 2026 · 2 releases ago

Due a fresh run

The newest report is from , 2 releases ago. A run on the current build would keep this page accurate.

Test it and report

Progress

  1. Converts
  2. Loads
  3. Starts
  4. First draw
  5. Presents
  6. Menus
  7. Ingame
  8. Playable

Striped steps are reached only with changes not yet on main. The report that got to Ingame used:

All of these have merged since, so main may get there now. A new run would show it.

Where it stops

- The main menu (New Game, Options, Extra Modes, Credits) renders correctly. - New Game plays the intro and starts the first room. The stick tutorial is shown, and looking around and walking work. Input was driven with APS5_PAD_INPUT_FILE. - 59.9 FPS in the menu, the intro and…

Test reports 1

DateStageSystemBuildBy
IngameWindowsNVIDIARTX 5090main + PRsHQasper

Select a report to see everything it says.