

Progress
- Converts
- Loads
- Starts
- First draw
- Presents
- Menus
- Ingame
- Playable
Striped steps are reached only with changes not yet on main. The report that got to Menus used:
- Open PR#4449 feat(libSceAgcDriver): import scattered direct memory as a dma-buf run list and probe its coherence
- Open PR#6553 fix(agc): place device memory in a host heap only when that heap has room
- Merged since#9551 perf(agc): mirror a sparse heap whose committed span crosses adjacent ranges
- Merged since#9989 fix(shader): bound the bytes the recompiler's result memos hold
Plus local changes listed in the report.
Where it stops
Shown in order: the SIE and Naughty Dog logos, the PlayStation intro video, the language menu, the title screen ("PRESS ANY BUTTON") and the main menu.
Test reports 1
Select a report to see everything it says.
