

Progress
- Converts
- Loads
- Starts
- First draw
- Presents
- Menus
- Ingame
- Playable
- Linux
- Starts
From the community 5
Captured by a tester while testing Unbound: Worlds Apart.
Shared by testers in the AnyPS5 Game bring-up discussions. Select a screenshot for its post.
Where it stops
Unreal Engine 4 stops itself 22 s in, before any frame: LowLevelFatalError [File:Unknown] [Line: 197] Ran out of memory allocating 5565054976 bytes with alignment 65536 It's the same request size, 5,565,054,976 bytes, as in The Pathless (#9606) and Call of the Sea (#9864), bot…
Test reports 1
Select a report to see everything it says.
