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  <id>https://demo.anyps5.gg/compatibility/withering-rooms</id>
  <title>Withering Rooms on AnyPS5</title>
  <subtitle>Stage changes and test reports for Withering Rooms.</subtitle>
  <link rel="self" href="https://demo.anyps5.gg/compatibility/withering-rooms.xml"/>
  <link href="https://demo.anyps5.gg/compatibility/withering-rooms"/>
  <author><name>AnyPS5</name></author>
  <updated>2026-10-14T11:51:05.000Z</updated>
  <entry>
    <id>https://demo.anyps5.gg/compatibility/withering-rooms#stage-Ingame</id>
    <title>Withering Rooms: first tested, Ingame</title>
    <link href="https://github.com/boykopovar/AnyPS5/discussions/5809"/>
    <updated>2026-10-14T11:51:05.000Z</updated>
    <category term="stage"/>
    <summary>The first report puts Withering Rooms at Ingame.</summary>
  </entry>
  <entry>
    <id>https://github.com/boykopovar/AnyPS5/discussions/5809</id>
    <title>New report: Ingame on Linux, AMD Radeon RX 9070 XT</title>
    <link href="https://github.com/boykopovar/AnyPS5/discussions/5809"/>
    <updated>2026-10-14T11:51:05.000Z</updated>
    <category term="report"/>
    <summary>By Bitencure. Unity IL2CPP title. It converts, loads, reaches the title screen and plays, on unmodified main with no environment variables. - Title screen: renders and responds, about 45 fps. - In game (Gatehouse Residence, a study, Gatehouse Hallway): rooms render with lighting, the charac…</summary>
  </entry>
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