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Astro's Playroom

IngamePPSA01325Last tested 11 Oct 2026 · 3 releases ago

Ready to retest

What stopped it last time has been fixed since the report of : 2 named functions are implemented now. A new run will show how much further it gets.

Test it and report

Progress

  1. Converts
  2. Loads
  3. Starts
  4. First draw
  5. Presents
  6. Menus
  7. Ingame
  8. Playable
Linux
Ingame

Where it stops

The first level, cpuplaza_mini_04. Astro answers Cross (jump) and Square (punch). The level runs at 6.0 to 6.3 FPS on the build above, counted as presented frames over a 20 s window in the level's opening area (hidden window, immediate present mode).

What it needs

Read from the blocker in the report of by fma-rc, checked against today's source.

System functions

All 2 functions named in the report are implemented now
  • ImplementedsceFontWritingLineWritesOrderFont
  • ImplementedsceAudioInHqOpenAudioIn

Test reports 1

DateStageSystemBuildBy
IngameLinuxNVIDIARTX 5080mainfma-rc

Select a report to see everything it says.